The code requires the student to create a Party not a Dessert as originally stated in the comment
98 lines
3.8 KiB
Rust
98 lines
3.8 KiB
Rust
pub enum Cake {
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Chocolate,
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MapleBacon,
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Spice,
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}
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pub struct Party {
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pub at_restaurant: bool,
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pub num_people: u8,
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pub cake: Cake,
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}
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fn main() {
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// 1. The code below doesn't work because Cake doesn't implement Debug.
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// - Derive the Debug trait for the Cake enum above so this code will work. Then, run the code.
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let cake = Cake::Spice;
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admire_cake(cake);
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// 2. Uncomment the code below. It doesn't work since `cake` was *moved* into the admire_cake()
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// function. Let's fix the Cake enum so the code below works without any changes.
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// - Derive the Copy trait for the Cake enum so that `cake` gets copied into the admire_cake()
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// function instead of moved.
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// - Hint: You may need to derive another trait in order to be able to derive the Copy trait
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// match cake {
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// Cake::Chocolate => println!("The name's Chocolate. Dark...Chocolate."),
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// Cake::MapleBacon => println!("Dreams do come true!"),
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// Cake::Spice => println!("Great, let's spice it up!"),
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// }
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// 3. Uncomment the println below. It doesn't work since the Party struct doesn't implement the
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// Debug or Default traits.
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// - Derive the Debug trait for the Party struct
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// - Manually implement the Default trait for the Party struct. Use the value below as the
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// default value that you return from the `default` method:
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//
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// Party {
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// at_restaurant: true,
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// num_people: 8,
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// cake: Cake::Chocolate,
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// }
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//
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// Hint: If you get stuck, there is an example at
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// https://doc.rust-lang.org/std/default/trait.Default.html#how-can-i-implement-default
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// println!("The default Party is\n{:#?}", Party::default());
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// 4. You prefer Maple Bacon cake. Use "struct update syntax" to create a Party with `cake`
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// set to `Cake::MapleBacon`, but the rest of the values are default.
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//
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// Hint: The trick to struct update syntax is specifying the value(s) you want to customize
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// first and then ending the struct with `..Default::default()` -- but no comma after that!
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// let party = Party {
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// ...
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// };
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// println!("Yes! My party has my favorite {:?} cake!", party.cake);
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// 5. Parties are "equal" if they have the same cake.
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// - Derive the PartialEq trait for the Cake enum so Cakes can be compared.
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// - Manually implement the PartialEq trait for Party. If different parties have the same cake,
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// then they are equal, no matter the location or number of attendees at the party.
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// - Uncomment and run the code below.
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// let other_party = Party {
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// at_restaurant: false,
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// num_people: 235,
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// cake: Cake::MapleBacon,
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// };
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// if party == other_party {
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// println!("Your party is just like mine!");
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// }
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// Challenge: You would like to be able to pass a Party struct into the smell_cake() function
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// which takes a type T which implements the Into<Cake> trait.
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// - Uncomment the code below AND uncomment the smell_cake() function at the bottom of this file
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// - Implement `From<Party> for Cake` so that the function call below works.
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//
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// smell_cake(party);
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// Challenge 2: Implement `From<&Party> for Cake` so that you can smell your cake without
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// consuming it. Change the code above to pass in a &party. Then uncomment and run the code
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// below. After all, you want to smell your cake and eat it, too!
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// println!("Yum! I'm eating this cake: {:?}. Oops, I dropped it on the floor.", party.cake);
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// drop(cake);
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}
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pub fn admire_cake(cake: Cake) {
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println!("What a nice {:?} cake! 🎂", cake);
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}
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// pub fn smell_cake<T: Into<Cake>>(something: T) {
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// println!("Hmm...something smells like a {:?} cake!", something.into());
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// }
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