Kishan Takoordyal 73b746ba8f
init
2020-11-14 18:28:26 +04:00

20 lines
380 B
C++

#include "Room.h"
#ifndef PLAYER_H
#define PLAYER_H
class Player: public GameCharacter {
public:
Room *currentRoom, *previousRoom;
vector<Item> inventory;
Player(string = "", int = 0, int = 0, int = 0);
void addItem(Item);
void increaseStats(int, int, int);
void lootRoom(Room*);
void changeRooms(Room*);
};
#endif