#include "Player.h" #ifndef DUNGEON_H #define DUNGEON_H class Dungeon{ public: Player player; Room rooms[4]; Dungeon(Player); int runDungeon(); void enterRoom(Room *); void handleEmptyRoom(Room *); void handleRoomWithChest(Room *); void handleRoomWithEnemy(Room *); void handleLootActions(Room *); void handleFightActions(GameCharacter *); void handleMovementActions(Room *); void printActions(int, string[]); int performEndGameLogic(); }; #endif